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it's a non starter to even have kernel level anticheat, it's the worst idea pushed on the consumers since browser level drms.
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I strongly disagree. There have only ever been a handful of data exploits attributable to kernel-level anti-cheats. On the other hand, developers report that they significantly reduce cheating. As someone who plays online games, this is a tradeoff I gladly make.

I often feel these comments are made by people whose preferred games are not ruined by cheaters. This is happening right now in Arc Raiders, and it's really sad to watch. The developer, Embark, is now investigating using KLAC to reduce the number of cheaters.


As someone who doesn't play online games this is not a trade off I gladly make. Fortunately, however, KLAC will never become part of the Linux kernel, because adding it to an open-source system simply doesn't make sense.

If it doesn't, Linux will always be a second-class platform for gaming. Valve is currently working on solutions beyond user-space, and I hope they succeed. I would like to move to Linux but I'm not willing to give up online games, and I hate playing with cheater.

As I've already said, I don't play online games, and I'm not particularly concerned about all the fuss surrounding anti-cheat measures, so I don't think that suddenly makes Linux a "second-class gaming platform." For the games I do play, it's a first-class platform.



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