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> everyone's goal - to be done with the game of Catan

Is it possible you're confusing Catan with Monopoly or Pictionary or any party game ever?



Nah, Catan's among those. It's very common for an initial set-up to leave 1-2 players with no realistic path to victory by turn 2 or so, even if they've made the best choices available to them. Once you learn to spot it, the game kinda sucks. It's not fun to play a game as one of those players, and it's not fun to play a game where some of the other people at the table are just filling space less than 25% of the way through the game. It's not as bad as some others for early player elimination (as world-domination-mode Risk is infamous for) but it also doesn't officially eliminate them, which is arguably even worse.


Spot on. I think I tried playing it with a 1d12 a few times, but that merely fixed the most glaring part of the problem and wasn't enough to redeem inevitable-slow-loss dynamic. Perhaps some expansions give more breathing room and different dynamics to specialize in.


Catan is Monopoly for those who want to look a little smarter. Lots of party games are much better than Catan.

I think most people who like board games would choose pictionary over it. At least that can fulfill a quick warmup role to move on to something better.


Boardgames catching strays




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