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> and if this story serves to scare off would-be iOS devs, then we’re all poorer for the actions of a few.

According to these numbers, the few seem to outnumber the many 9-to-1. As a software developer and someone who doesn't mind paying for good games, the state of affairs saddens me a great deal, but it would be hypocritical to blame this on the fringe "one-per-centers".



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