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Really nice idea - there is certainly gold in the history of agent actions. But how do you keep the ctx from trusting stale history?


It's all in the skill / instruction that you give to the agent. The agent should treat the history as anthropology - a record of what happened, not necessarily the ground truth.

Creating ground truth is an orthogonal problem - I try to work hard to put it into specs and docs and regularly update those.

Searching history is closer to "super git blame" or like looking through logs. We should expect a lot of stuff went wrong in there.


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