Yes, I guess I wasn't clear: it's a product if it is exchanged - at all. At any scale. (There was a missing 'any' in my original statement.)
You can sell a single product for an enormous price, you can sell 1,000 products at a low price - the only thing that matters is that the two parties agree to conduct the exchange at any scale and, most importantly, that it actually occurs.
Common to both high-end scale and low-end scale scenarios, is that the exchange occurred and all parties agree to it. That's the only thing that makes something a product - the exchange.
Not sure how you're missing it. He's making a distinction between the concept of a Project and a Product. I agree with the distinction and he seems to be saying that the author has the wrong concept of what a product is but to answer your parent comment is saying that there's no difference between a vibe coded thing and a 'real' product so long as there has been some satisfactory transfer of agency and an exchange between user and product creator at any scale. So he's essentially saying that the author may be conflating vibe coded PROJECT (with a vibe coded PRODUCT) and that if so comparing a vibe coded PROJECT with any 'real' (whatever that means) product is an unfair comparison and on the flip side if they're comparing vive coded PRODUCT with a real PRODUCT then they're one and the same thing from the perspective that there was an transfer of agency and utility has been exchanged between user and product creator. I happen to agree with parent comment. It's an airtight argument that it doesn't matter how yu made it. The distinction between vibe coded and 'real' product is fuzzy at best. The real distinction lies between a PROJECT and a PRODUCT.
It doesn’t matter one bit how you made it, as long as you’ve got someone who is willing to exchange with you, for it. That is the only factor in determining whether something is a product or not.
Nobody wants to know how the sausage is made. Vibe coding is just sausage-making.
You can sell a single product for an enormous price, you can sell 1,000 products at a low price - the only thing that matters is that the two parties agree to conduct the exchange at any scale and, most importantly, that it actually occurs.
Common to both high-end scale and low-end scale scenarios, is that the exchange occurred and all parties agree to it. That's the only thing that makes something a product - the exchange.