This isn't a real counterexample, but an interesting case is Bobby McFerrin, who wrote "Don't Worry, Be Happy". He avoided listening to singers for 1-2 years in order to develop his own voice/sound:
"First was the vision, then the technique of working it out. I wanted to find my own way of singing by knowing myself. I knew that if I started listening to other singers, it would take me years to develop. So I shut myself off from other singers for along time."
But are these game devs designing the gameplay loop? Or are they working on backend, like the engine?
I could imagine a (solo) game dev not self-describe as a gamer, but they must have some intuition about what makes (video/board) games fun and engaging.
I can't imagine you can obtain that without ever playing games yourself?
I literally cannot imagine being a musician who doesn't listen to music.