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When I was kid I spent countless hours on the demoes of each of the Escape Velocity games... I guess I should've tried harder to convince my parents to buy it for me...

Publisher of a unique genre at the time. An inspiration for many, including naev (http://naev.org), starsector (http://starsector.com), and more.

When I was 6 or 7, I watched my parents play Apeiron and Maelstrom on their PowerMac.

Multiwinia is fun too, and I actually own a copy. :)



Same here, so many hours. I'm still a moderator on the developer's forum, though I haven't been active in years.

Nova was also fun, I'll never forget the hours spent downloading the betas over a 33.6 modem, they were over 70MB!


I remember one time I had to transfer the original EV from one computer to another... using a floppy disk. I learned how to split .sit archives that day and got a lot of exercise on the stairs.


I forgot to mention it was EV that got me into programming as my career. I got so tired of being limited by the demo, I started to try to make my own EV-like game, and got into trying to make games. Thank you, Ambrosia.




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