When I was kid I spent countless hours on the demoes of each of the Escape Velocity games... I guess I should've tried harder to convince my parents to buy it for me...
Publisher of a unique genre at the time. An inspiration for many, including naev (http://naev.org), starsector (http://starsector.com), and more.
When I was 6 or 7, I watched my parents play Apeiron and Maelstrom on their PowerMac.
Multiwinia is fun too, and I actually own a copy. :)
I remember one time I had to transfer the original EV from one computer to another... using a floppy disk. I learned how to split .sit archives that day and got a lot of exercise on the stairs.
I forgot to mention it was EV that got me into programming as my career. I got so tired of being limited by the demo, I started to try to make my own EV-like game, and got into trying to make games. Thank you, Ambrosia.
Publisher of a unique genre at the time. An inspiration for many, including naev (http://naev.org), starsector (http://starsector.com), and more.
When I was 6 or 7, I watched my parents play Apeiron and Maelstrom on their PowerMac.
Multiwinia is fun too, and I actually own a copy. :)