Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

I suspect we're exploring well-trodden ground here, but perhaps one-time unlockables would be better than consumables because there's a natural limit (you can't unlock the same thing twice). IIRC AoEO mostly worked this way.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: