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Well, technically, I never discovered them myself or rather performed the abuses myself (I always tried to build cities that looked like cities, because it felt right to me, even if it meant my cities weren't performed as well as they could have), but I discovered them online.

And when I did, I felt dishearten, realising the problem that to play this game best, I'd have to do what I did not want to do; create non-realistic cities. So I have not played Caesar 3 since then.

However, new AI for walkers in openCaesar3 sounds good. Now I am intrigued.



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