I feel like real time strategy games makes me think a lot about investment and a sort of compounding interest (making workers, expanding), investing resources in tech vs. army vs. making all armies better in the long haul (upgrading army), attacking early and have a worse late-game v.s. playing defensively ...
Some RTS are, to a surprising degree, a lot about economy and balancing the short term v.s. the long term when it comes to your own resources.
Some RTS are, to a surprising degree, a lot about economy and balancing the short term v.s. the long term when it comes to your own resources.