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When the price drops enough, I sometimes buy something because of the "ooh, that's a good deal, I might play that someday".

And... sometimes I don't get around to playing those games, because something more interesting comes along before I get around to it.

So yes, the developer isn't making as much per user, but I believe the increased volume would often make up for it.



I love Steam sales but I feel pain for the developers.

The number of AAA titles in my steam library that I've barely played is pretty high. I could go without buying any games for at least a year before I would consider buying another one.

My time for playing games has become so small that I'm well behind the release curve, so games that I do want to play are frequently < $15.


This is how I buy Kindle books. $10? I'll wait until its $2-$3 for when I'm on vacation and binge.




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