XG [version 0 | build 410 | 2014-03-30] xg.min.head.js:20
XG: multiple render targets not supported. xg.min.head.js:12
XG: fragment depth setting not supported. xg.min.head.js:12
XG: render target support autodetection START (please ignore following warnings) xg.min.head.js:12
3
WebGL: checkFramebufferStatus: the internalformat of the attached texture is not color-renderable deferred_skin.html:1
XG: render target support autodetection END xg.min.head.js:12
XG.DeferredRenderer: can't use multiple render targets, falling back to multipass.
XG [version 0 | build 410 | 2014-03-30] xg.min.head.js:20 XG: multiple render targets not supported. xg.min.head.js:12 XG: fragment depth setting not supported. xg.min.head.js:12 XG: render target support autodetection START (please ignore following warnings) xg.min.head.js:12 3 WebGL: checkFramebufferStatus: the internalformat of the attached texture is not color-renderable deferred_skin.html:1 XG: render target support autodetection END xg.min.head.js:12 XG.DeferredRenderer: can't use multiple render targets, falling back to multipass.