If only they had not confused shallow depth of field with Bokeh (which is not the shallowness of the depth of field, but, rather, how out-of-focus areas are rendered), this writeup would have been much better.
I am the author of the Lens Blur blog post and the sentence was indeed wrong as a result of multiple edits. Bokeh and shallow depth of field are indeed two different things. By Bokeh we mean that the blur is synthesized using a disk kernel, e.g. as opposed to a Gaussian Blur. The blog is now fixed.
Compare HTC's bokeh or any other attempt at this vs Google's and you will see that there is definitely a difference in how the out-of-focus areas are rendered.
http://en.wikipedia.org/wiki/Bokeh
Cool technology, though.