We actually changed this recently in Stripe Checkout. Touch detection worked great for 99% of cases, but serving a touch-only experience to devices like yours was pretty clearly unacceptable.
We're now treating the touch-only versions as optimized for specific platforms. For example, we have a mobile version that is optimized for, and only displays on, Android and iOS. Going forward, we may explore a pointer event polyfill to improve support for less common touch devices.
We're now treating the touch-only versions as optimized for specific platforms. For example, we have a mobile version that is optimized for, and only displays on, Android and iOS. Going forward, we may explore a pointer event polyfill to improve support for less common touch devices.