Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
Dove
on Dec 16, 2014
|
parent
|
context
|
favorite
| on:
Simulating squishy pixel-art spaceships on the GPU
It looks wrong to me because they're spaceships, which I expect to be fairly rigid.
If it were a game about organic things, it would probably look more 'right' than a static sprite.
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search:
If it were a game about organic things, it would probably look more 'right' than a static sprite.