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Pedantry Corner: The labour theory of value[0] does not claim anything of the sort. It is not about the amount of labour time actually invested, in reality, in creating a commodity ("concrete labour") but the amount of labour necessary to expend, given the level of technical development in the given society, to create that commodity ("socially necessary labour time", "abstract labour").

Price, of course, is a different thing from value, but that's another matter entirely with a vast literature, pro- and anti-LTV.

The LTV is a reasonably good predictor of the behaviour of markets in commodity goods, with some exceptions (the rent-economy around oil is a good example). My feeling is that with indie games, niche music and so on, there's a problem in that some people will make them for the sheer joy of it, which means wider movement in these small sub-economies do not track things so closely.

[0] Using Marx's version here, not so well read on Smith, Ricardo and so forth.



That's a valuable refinement, thanks.

So when someone claims "These people should get paid more because they worked hard," they're making claims that not even Marx would endorse.


Depends on the meaning of "should" there - if you mean according to the laws of capitalist society, then no, they shouldn't: they should be paid what it costs to feed and clothe them in all cases, and the rest (surplus value) should be used to expand production through capital investment (including productivity-enhancing machinery etc) or hiring on more people. (Skills and so on complicate the picture.)

If "should" means "in an ideal world", however, Marx and his followers would argue that the whole point is to enable people not to work so bloody hard anyway, so the question does not arise.




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