Yeah, I think it might be better to say "quickly, cheaply, or something that can be improved on in the future without starting again", because at least that way they're all at the same level.
It's the one attribute they can't see immediately. But they will see it eventually. When fixing critical bugs take months and their customers are breathing down their necks they will see software quality at work. It's our job to educate them about these risks since they have a delayed appearance.
I don't think "educating" clients about quality is worth the effort. Just deliver code to a quality you are happy with and tell them that it takes as long as it takes (giving them feedback as regularly as you are capable of, so they get a sense of progress).
Good clients will understand and bad clients will filter themselves out quicker (which is a blessing in disguise even if they do sometimes give you money).
I prefer to let cold, hard reality do the teaching.
It's the one attribute they can't see.