As someone who maybe fired about Roblox once like three years ago, what does Roblox do that is way more addicting than YouTube and Instagram, and also I guess they're ignoring reports showing the harm even more than YouTube and Instagram, if I understand you correctly?
It's an interactive world - where games can be built by anyone (I personally know/met some of the devs) and all the games have some randomization/gambling mechanics involved. Lootboxes is just one tiny example. Infinite novely - there's literally infinite number of games one can play.
I don't have time right now to provide a full/quality answer with more examples - you can do a bit of seraching online to learn more.
Also from personal expeirence as well (from family and friends). When their kids comeover they have tiktok on their phone and roblox on their laptop
Right, but that sounds like a bunch of video games. Question is, is Roblox specifically designed to be addictive, like Facebook/Instagram/TikTok? And if they are, did the companies willfully ignore reports about how dangerous it was?
If the answer is just "No" to both of those questions, then it sounds like a regular video game that can be addictive (like everything else), but it wasn't specifically designed to be addictive, like some social networks are designed.
Aside from daily login rewards, loot boxes, gamifying gambling behaviors and FOMO designed micro purchases? Roblox is bad and many times if your nearby is absolutely not appropriate for kids and I’m quite liberal on what’s appropriate beyond normalizing emotional damage.
Not all games are created equal, I loved Zelda tears of the kingdom and the sounds and rewarding game were in my opinion addictive however they are not in the same league as roblox
The best part is when you get a cohort of a few families to go camping and teenage daughter forced dad to drive 45 minutes each way for cell service to avoid breaking the daily login chain.
I don’t think people appreciate how these mechanisms impact society as a whole
> Should you focus on SEO in the early days of your startup? Probably not
I would completely disagree with this (product dependent).
If your product is a consumer app - I would highly prioritize and understand SEO before even having a product complete. Develop a good understanding of SEO around your product domain and niche.
Some of these sites - wow. I literally can’t fall asleep right now (reading this in bed) scrolling through all these. So many good resources. Thank you for sharing. This is why I love HN
Using a webcam, monitor finger movements and find mistakes (using some sort of AI video analysis) to help user figure out how to improve. It's a hard thing to build but if you build it there is going to be paying customers. You can even sell hardware and subscriptions with it. Lots of schools want this!
Cool! I found your solution a while ago while searching for something similar, do you plan to support other locales and/or keyboard layouts in the future?
Good point - yeah, the idea is that it can help users stop looking down at the keyboards. It serves as a visual guide for how to position there hands correctly using the standard “touch typing” positioning.
Thanks for mentioning it was confusing - I’ll add a short Driver.js walkthrough that explains what it’s for
In general - I don’t know if it’s a coincidence but here on HN for example, I’ve noticed an increasing amount of comments and posts emphasizing the narrative of how “well- intended” Anthropic is.
We’re aiming to build the best typing application; personalized to every users typing habits.
Typing is one of the most important hard skills today and yet most education systems skip it.
Most of our customers are adults who always wanted to type but can’t find the time. We make it faster to learn and improve by focusing around the user’s weak points (with our features like SmartPractice and TargetPractice)
Started as a side project but has become my full time focus since leaving a FAANG job ~6months ago
So far we've added:
- Code typing practice with any language: https://typequicker.com/code-typing-practice
- SmartPractice: analyzes your history stats to find weak areas and generates exercises for them: https://typequicker.com/app/text
- TargetPractice: lets you interact with any of your stats; for example, clicking on a certain bigram that you typed slowly will create a natural practice text that targets that two character sequence
- TypeAnything: let you create a typing exercise about anything; AI for typing pretty much
- Advanced stas: we measure every character, 2,3 charcter sequences (delay to click in ms), every word, and even breakdown speed/accuracy per finger
- Real-time hand/finger indicators: show you exactly where to place your fingers to type based on standard touch typing practices
- Keyboards supported: QWERTY, QWERTZ (German keyboard) ISO, British ISO (adding Dvorak and Colemak soo).
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